Resume

Summary

Holding 6 years of experience in Unity 3D and C# developing games, front-end architectures, server-client communication and multiplayer projects.

I am experienced C programming language creating small tools and mini-games made with OpenGL and GLFW3. Some of these tools involve graphics programming and rendering pipelines.

Work Experience

  • SENIOR TECHNICAL ARTIST
    2021 - now | Scopely

    Video games development for mobile and desktop platforms. Unity 3D graphics engine. Simplify and automate development processes. Tooling and performance optimizations. New core features implementation. Long term planning and communication with other departments.  

  • TECHNICAL ARTIST
    2020 - 2021 | Scopely

    Video games development for mobile platforms. Unity 3D graphics engine. New features implementation. Live Ops implementation. Tooling and performance optimizations. Working on Scrabble GO.

  • UNITY DEVELOPER
    2018 - 2019 | Tangelo Games Spain SLU

    Development of video games features for mobile platforms and WebGL. Client-server architectures Dynamic assets management. Optimization processes based on target platforms. I have worked on Video SlotsBingo Rider and Mundijuegos Mobile.

  • TECHNICAL ARTIST
    2017 - 2018 | Tangelo Games Spain SLU

    Video games development for browser, Facebook and mobile platforms. Unity 3D graphics engine. Art implementation optimized for mobile. Tools development. Improvements in pipelines and bug fixing maintenance. I have worked on are Video Slots and Bingo Rider and Mundijuegos Mobile.

  • GAME DEVELOPER
    2016 - 2017 | Skullmonkey Games SL

    Video games development for mobile platforms. Unity 3D graphics engine. Bugs fixing and projects maintenance. App management and distribution.

  • UNITY DEVELOPER
    2015 - 2016 | Enjoy Up Games SL

    Video games development for Wii U and Xbox One. Graphics and performance optimizations. New features implementation. Porting and set up for console platforms. I have worked on Rock and Racing Off Road DX and Grand Prix Rock and Racing.

Education

  • 3D ANIMATION, VIDEO GAMES AND INTERACTIVE ENVIRONMENTS
    2014 - 2016 | CEV Barcelona

    10.00 rating in the final video game project 'Dissolver' developed by Squady Games Indie Group.

  • HND IN GAME DESIGN AND VIDEO GAMES DEVELOPMENT
    2014 - 2016 | CEV Barcelona

    High National Diploma focused in videogames design and development, videogames art and 3D animation.

  • TECHNOLOGY HIGH SCHOOL
    2012 - 2014 | IES FX Lluch I Rafecas

    9.0 rating in final project about Web SEO optimization in IES FX.

Last updated on August, 2023