FNode (2017)

FNode is a tool based in nodes to build GLSL shaders without any programming knowledge. It is developed in C programming language using OpenGL as graphics rendering API and GLFW3 for windows and inputs management.

– You can select the version of the GLSL shader you want to create so you can adjust it to your platform target.
– All nodes, lines and comments data is managed using dynamic memory allocation.
– User can create comments to group nodes and give them a tag or description; if you move the comment, all nodes in the comment shape moves the same.
– Used a generic struct to handle with all needs of the tool.


  –   Click here to download FNode for Windows.
  –   Click here to see source code.



Last updated on April, 2024