Pong Switch (2020)
Summary
I have developed Pong Switch during my free time as a personal project for Android platform. I used Unity 3D graphics engine and Android native plugins to implement some platform specific features. The goal of the project was to develop a simple mobile game with asset bundles versioning, editor tools to automatically build and deploy new versions of the assets and other live maintenance features.
Highlights
– Intuitive simple touch control.
– Progressive difficulty gameplay.
– The whole game is loaded through asset bundles.
– New features and fixes can be applied without new releases in mobile stores.
– Editor tools to simplify the build and deploy pipelines.
Moreover, some Android features I managed are:
– Achievements.
– Leaderboards and events.
– Native sharing access for many applications with results/states delegates.
– Mobile Advertisement platform (banner/intersticial and rewarded).
Downloads
– Click here to download from Google Play Store.
– Click here to see source code.
Screenshots