Resume

Summary

With 7 years of experience in video game development, I’ve assumed various roles within the engineering domain (Technical Artist, Game Developer…). My expertise spans console platforms such as Xbox One and WiiU, as well as mobile platforms like iOS and Android. I’m proficient in utilizing game engines like Unity 3D, along with programming languages such as C# and Python.

Furthermore, I possess experience in additional programming languages like C and JavaScript, where I’ve focused on tools and automation, developing shaders, and engaging in 3D modeling and animation.

Work Experience

  • GAME DEVELOPER
    2024 - current | Socialpoint

    Development of video games features for mobile platforms using Unity 3D. Client-server architectures. Implementation of A/B tests and configurable features. Assets management and organization. Optimization processes and content based on target platforms. Tools development for other departments.

  • SENIOR TECHNICAL ARTIST
    2021 - 2024 | Scopely

    Video games development for mobile and desktop platforms. Unity 3D graphics engine. Simplify and automate development processes. Tooling and performance optimizations. New core features implementation. Long term planning and communication with other departments.  

  • TECHNICAL ARTIST
    2020 - 2021 | Scopely

    Video games development for mobile platforms. Unity 3D graphics engine. New features implementation. Live Ops implementation. Tooling and performance optimizations. Working on Scrabble GO.

  • GAME DEVELOPER
    2018 - 2019 | Tangelo Games

    Development of video games features for mobile platforms and WebGL using Unity 3D. Client-server architectures. Assets management and organization. Optimization processes and content based on target platforms.

  • TECHNICAL ARTIST
    2017 - 2018 | Tangelo Games

    Video games development for browser, Facebook and mobile platforms. Unity 3D graphics engine. Art implementation optimized for mobile. Tools development. Improvements in pipelines and bug fixing maintenance. I have worked on are Video Slots and Bingo Rider and Mundijuegos Mobile.

  • GAME DEVELOPER
    2016 - 2017 | Skullmonkey Games

    Video games development for mobile platforms. Unity 3D graphics engine. Bugs fixing and projects maintenance. App management and distribution.

  • GAME DEVELOPER
    2015 - 2016 | Enjoy Up Games

    Video games development for Wii U and Xbox One using Unity 3D and C#. Graphics and performance optimizations. New features implementation. Porting and set up for console platforms. I have worked on Rock and Racing Off Road DX and Grand Prix Rock and Racing.

Education

  • 3D ANIMATION, VIDEO GAMES AND INTERACTIVE ENVIRONMENTS
    2014 - 2016 | CEV Barcelona

    10.00 rating in the final video game project 'Dissolver' developed by Squady Games Indie Group.

  • HND IN GAME DESIGN AND VIDEO GAMES DEVELOPMENT
    2014 - 2016 | CEV Barcelona

    High National Diploma focused in videogames design and development, videogames art and 3D animation.

  • TECHNOLOGY HIGH SCHOOL
    2012 - 2014 | IES FX Lluch I Rafecas

    9.0 rating in final project about Web SEO optimization in IES FX.

Last updated on April, 2024